![]() These enemies can easily stall the player by repeatedly freezing them or trapping them in Hydro bubbles. The third and final battle challenge consists of several strong Hydro and Cryo enemies, including the dreaded Hydro Abyss Mage, in a small room, all of whom must be defeated within a minute. The left tower is the trickiest, being a series of three battle challenges where you have to defeat all enemies in a certain amount of time. If you don't have any other characters who can provide vertical mobility, then your only way of scaling to the top room is to use platforms created by a Geo-aligned Traveler's Elemental Skill. The middle tower is harder, being a race to get up to the top of the ruined tower using platforms on top of poles that you can't just use the climbing ability to get on top of. The right tower isn't so bad, just being a torch-lighting puzzle challenge. The quest requires you to enter three towers of a ruin to collect Light Actuators, with each tower having its own themed set of three challenges. You're still not out of the woods if you manage to get past them, as the fight is then capped off with a Ruin Hunter with double the usual health, whose massive attacks can eat away the last bits of the relic's health even if it's focusing on you. Facing one at a time is annoying yet fairly easy, but three? Pure hell, especially when whichever ones you're not focusing down will instead focus on the relic, dealing ridiculous amounts of damage. Once you finally reach the treasure vault, you're thrown into a defense fight that involves three Ruin Guards at once. On top of being quite long by world quest standards, it involves numerous puzzles consisting of activating statues and takes you all over the northern half of Liyue. The one saving grace is that this quest is optional you can instead fight the hilichurls and still achieve every ending. Genshin’s stealth mechanics are already a pain to deal with due to their proximity-based nature, but what makes this quest even worse is how well-grouped the hilichurls are and how there’s no room for error get seen once, and you get sent back to start. Part of Diona’s Hangout Event, this quest requires you to sneak past a group of hilichurls to get to the other side of the gorge. Even with the best character setups possible and other players to help you, beating this one comes down to sheer luck, and you still have to worry about finding a nearby heat source to not keel over from the sheer cold after you have come out of it. In it, you have exactly 1 minute to beat two rounds of Abyss Mages (one Cryo Mage in the 1st round, and then a Cryo Mage and a Hydro Mage in the 2nd round), while being inside a blizzard (which speeds up the duration of the sheer cold mechanic). ![]() While the Priest's Box and the Scribe's Box are easy to obtain through interacting with the environment, the Princess' Box is a whole different story, being barred off behind a notoriously difficult and sadistic combat challenge even by this game's own difficulty standards. One of the carvings, however, is inside a locked room that has to be unlocked with 3 gold boxes. There are 8 "Ancient Carvings" in Dragonspine that, when you've activated them all, give you access to a door that leads to a recipe for crafting the Snow-tombed Starsilver claymore. ![]() You will be in for a bad time if you don't bring a character that can generate shields to nullify hitstuns, whereas if you did, then the fight goes from hairpullingly difficult to somewhat manageable. When fighting the second wave of enemies, it is very easy to accidently walk right into the near-invisible barrier blocking the ice shard, which will knock you back. The difficulty of the challenge arguably stems not from getting frozen (since you can avoid this as long as you don't touch the water), but getting hit constantly, which will disrupt your attacks. If that's not bad enough, you have to deal with falling icicles that crash into the ground at regular intervals for no discernable reason. ![]() The biggest roadblock in this quest is the ice shard in Starglow Cavern, which requires beating a three-minute combat challenge over a partially frozen pond with nothing but Cryo Hilichurls and Abyss Mages, making it the most frustrating part of the quest by far. This quest takes quite a long time to complete (comparable to the "Chi of Yore" world quest), especially when compared to the effort it takes to open the other domains in the game. The "In the Mountains" world quest, which is needed to unlock both the "Peak of Vindagnyr" Domain (currently the only domain with artifacts that boost Cryo and Hydro damage) and the Cryo Hypostasis boss.Genshin Impact has plenty of sidequests and aspects that will frustrate players. ![]()
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